Friends In High Places

3C
Thing

When­ever there is an am­bi­gui­ty in how a rule or card (other than this one) should be in­ter­pre­ted, you choose how it should be in­ter­pre­ted, even if its pro­per in­ter­pre­ta­tion is on the talk page. Your in­ter­pre­ta­tion must be de­rived from the card's text.

So you can't just make some crap up.

Antimatter Ray

8B
Action

De­stroy a thing. Its for­mer con­trol­ler gains 3 En­er­gy to­kens. You gain 3 En­er­gy to­kens.

6 cards

The Destroyer

Thing

When The De­stroy­er comes in­to play, de­stroy all other things.

Putrefaction

Action

Re­place 2 li­ving things with zom­bie to­kens.

Holy Water Grenade

Action

De­stroy all zom­bies con­trol­led by one play­er.

Token Box
3 cards
2 cards
5 cards